Combination of IH# 313 and AF #28
	
	
		It's a little bit homage, a little bit non-Mantloverse.  The Incredible Hulk #313 defines the Crossroads as a conjunction of many different realities.  The Alpha Flight from AF# 29 on (IMO) belongs to the Mantloverse.  Volume 4 in particular ties itself to that particular version of Alpha Flight.
BTW, bureaucracy was Mac's biggest enemy, just as "continuity" is Alpha Flight's.
	 
	
	
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		Canada's Greatest Heroes...with words
	
	
		Right-side up, this is what I envision the page to look like, a little closer to finished.
	 
	
	
	
		Ten core members...only 9 can come back
	
	
		Civilian names first because they are people as well as heroes.  Way back when, they were portrayed as both.  Jeanne-Marie Beaubier (the original character) really needs to be differentiated from Jeanne-Marie Baptiste (from ALPHA FLIGHT # 50).  
As for the hero-names, it's a bit of dilemma.  "Aurora"---I  found out much, much later in life---is also the name of the Goddess of  Dawn.  I'm hoping that some sort of positive connection between the two  can be established, because Aurora-the-comic-book-character has been put  through the ringer.
I have a personal favorite code-name for Mac.  It isn't "Guardian", "Vindicator", or "Anti-Guard".
There are at least three Marrina-type characters, I think:  the three  alluded to during the Hudnall run, and/or "Marr" (vol. 3)/"Marrina"  (vol.4)/"Original Marrina" coming out of wherever (Chaos War: Alpha Flight/Chaos War # 5).
Heather, as portrayed in volume 4---well, the whole team, for that  matter---has a very shaky claim to being a hero.  Phil probably won't  agree with that, but what else is new?  But that's only a small part of  why.  First, (as I envision it) there are only nine slots allocated for a  government-sanctioned team. Plot-wise, there are ten core members (in which Heather is included), but only nine can come back.  Lastly, and most importantly, I like the 3 x 3/9-panel grid.