Thank you! Thank you! I'm an artist, I can take constructive criticism and even some advice and I thank you for all of it.

Some things are meant to be how they are, like the Sentinel not being scary. It's supposed to look like he's calling for help or is just dying slowly and pathetically. The sad expression and the out stretched arm indicates that for me and is further emphasized by the foregrounds characters lack or worrying and Cyclops saying that Storm's got it. The buildings? I used a ruler on the straight edges and fudged the perspective a bit. I'm new to drawing buildings and structures in general. I am more of a character kind of guy. Lately, I've decided to kick my own ass into doing bigger, better things and this is the result. This is the baby, the first steps to getting better. I am taking on buildings, large characters and multiple characters in one scene. The perspective on the lit up building on the left is off. The lights don't follow it correctly, instead they keep to the same view all of the way down the building and I know that when I drew it. Something to work on for next time. Hopefully there won't be a dead line. Another issue I know exists is that building in between Cyclops, Guardian and the sentinel. I didn't add windows so it just kind of looks awkward. Next time, I'll remove anything like that and clear a line of sight and see how that works.

Honestly, I don't think I'll win because there are a few people who actually go to school for this stuff who are entering but it isn't about winning for me, it's about having an excuse to push myself a little more. Thanks for the advice guys.